You are to syllabus and then code (seriously, do some planning first) a dice-rolling game, as described by the information and sample proceeds below. This assignment focuses on the use of classes and GUI (Graphical User Interface).
model screenshots from the syllabus are provided below. You should make your program match these incisively (except for your name). Do not add or remove anything from the program even if you think it would make it better. You must aim to run through yours look and work just akin this including wording, layout everything.
The following is a walk-through of the game, which should explain all of the details needed. Actual run for (dice rolling) is randomly determined.
|When the program runs, the user is presented with a |[pic] |
|window like this, that contains: | |
|The game and author name in the title interdict | |
|2 labels prompting for names | |
|2 text initiation boxes for names | |
|Setup Game button | |
|4-line text firmament | |
|Label at the bottom | |
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